Tantalus
TANTALUS
Child of distraction, pry thine attention from screens aglow, and commit thine regard to Time passing in her holy slowness.
Conceit
Defeat the Apple Boss and clear the Apple Dungeon.
Made in 5 days for VimJam2 (Boss) and Decade Jam; Thanks for spending all this time with me
Controls
- WASD/Arrow Keys: move
- E/Space: interact
- Enter/Return: submit
- Esc/Q: exit menu/minigame
- N: Toggle SFX
- M: Toggle Music
Addl Credits
Palette: quested mountain by polyphorge
Status | Released |
Platforms | HTML5, Windows |
Author | cornfab |
Genre | Role Playing |
Made with | Unity |
Tags | 2D, Pixel Art, Singleplayer, Sprites, Unity |
Average session | About a half-hour |
Languages | English |
Inputs | Keyboard |
Download
Download
tantalus-1.6-win-x86_64.zip 27 MB
Comments
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This is a really cool game. I love the idea that you're just biding your time and playing the mini-games makes the game go by quicker. Also the art is very cute. its definitely a nice game to have in the background while doing work since I can work a little and then take a little break.
really good game love the art style aswell as the mechanics and the story is really good
I realize this game is one part idle game and three parts minigame compilation, but judging by its place in the jam rankings, it's underrated. Ten years flew by before I realized.
(...which also meant I didn't get to see the beard sprite. Kinda wish the sitting sprite was facing down.)
Haha thanks so much, really appreciate it. And I'm glad you noticed the beard, I originally wanted the progression to be a lot more linear but that didn't work out, and the beard changes every few years... and then out of laziness I made him sitting away from the camera so I didn't have to draw more, so it kind of got lost in the sauce
I saw the beard in the screenshots, not the actual game. Sadly.
I get not wanting to draw more sprites, though. Game jams.
Good fun! very much enjoyed the mini games and the time manipulation in the game! great job gang!